By Dr. Serkan Toto – On Japan's Game Industry

Social Games: DeNA To Achieve $1.3 Billion Yearly Revenue

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Japan’s biggest social games company DeNA is to generate $1.3 billion in revenue this fiscal year:

Japan’s leading social games company, DeNA (listed on the Tokyo Stock Exchange with a $5.4 billion market cap), is running from one record to the other. The company, whose mobile social gaming platform Mobage-town boasts over 22 million users in Japan, issued its operating results reported [PDF] for the third financial quarter today.

In this time frame, DeNA’s revenue reached $359 million, up 153% from the same quarter in fiscal 2009 and up 9% from Q2. The company’s operating profit grew 182% year-on-year to $181 million (up 8% from Q2).

DeNA is projecting revenue for the entire fiscal year to reach $1.3 billion (up from $590 million last year) and operating profit to grow from $260 to $675 million.

– read the rest in my article on TechCrunch.

About the author

Dr. Serkan Toto

I am the CEO & Founder of Kantan Games Inc., an independent consultancy focused on Japan’s game industry.

Please feel free to connect via Email (Serkan at kantangames.com), LinkedIn or Twitter.

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By Dr. Serkan Toto – On Japan's Game Industry