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Japanese blogger and Google employee Fumi Yamazaki has written a piece on social games in Japan today, and it’s surely worth a read.
The most interesting bit of information is the following graphic that highlights the fundamental differences between the business models of Japan’s social game vs. video game makers:
About Serkan Toto I am the CEO & Founder of Kantan Games, Inc., a Tokyo-based game industry consultancy focused on the Japanese market.
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