Set on the island of Atlantis, Mystic Monsters is being pitched as a “dark fantasy RPG” that allows players to form guilds to fight monsters together.
What’s interesting is that:
- it’s the company’s second title of this kind that’s not using the GREE or Mobage networks: just three weeks ago, Pokelabo released a very similar game called “The Clan Battle Of Fate”
- Pokelabo first released the game in Japan but actually targets the global market
- Mystic Monsters is designed from scratch to appeal not only to a Japanese but worldwide audience
- Pokelabo will roll out the game to other countries one by one (no release dates available at this point though)
I gave the game a quick spin today, and Pokelabo did try to keep the “cute” manga-/anime-style to a minimum and went for a darker, more “gothic” design instead.
In case you wonder: yes, Mystic Monsters looks a lot like Rage Of Bahamut, but so do tons of other social card battle games from Japan, too.
Here are some screenshots I took: