Search Results for: sony

Sony’s Mobile Gaming Plans: Solid, But (Probably) Not Enough

At a press conference in Tokyo today, Sony (6758) detailed its next attempt to move into the mobile gaming business. The big idea this time is to turn existing PlayStation IP into smartphone games, via a wholly owned subsidiary called Forwardworks. In my view, the 10 titles shown today can be grouped in 3 categories. Category 1…

Sony Sells Off All Of Their DeNA Shares Worth US$437 Million

Sony sure seems to be in need of a lot of cash at the moment. In the last few days and weeks, the company sold off: the Sony Building in New York for US$1.1 billion the Sony City Osaki Building in Tokyo for US$1.2 billion and a portion of its stake in online medical service…

Sony Thinks About Using Free-To-Play Business Model For PlayStation Mobile [Social Games]

Ten days after changing the brand name of “PlayStation Suite” to “PlayStation Mobile” during the E3, Sony Computer Entertainment President Andrew House gave an interesting interview to Japanese business daily The Nikkei today. House said that the Android-based mobile game service will be launched sometime “during the second half of this year”, without giving further details. What’s much more…

Rakuten Cooperates With Sony And Others In E-Book Standard [E-Commerce]

Rakuten apparently believes in the future of e-books: the company announced they have reached an agreement with Sony, Panasonic, and major book retailer Kinokuniya to cooperate in the development of an industry standard for e-books in Japan. The goal is to do away with barriers that exist between the different e-book services in this country…

Sony Music Releases Music Label Management Sim On Mixi [Social Games]

Sony Music Network Japan released Recotsuku on Mixi, a social game that lets player take on the role of a music label boss. The aim is to bring the company the company by finding and negotiating with bands, selling their songs, setting up record stores, etc. Other Mixi members can help in the process, for…

Switch Effect: Japan’s Console Market Went Up 14.8% In First 6 Months Of 2017

Japan’s biggest video game magazine Famitsu just released an update on the size and growth of Japan’s console market. According to Famitsu, the domestic market for video game hardware and software combined in the first half of 2017 reached US$1.35 billion (using today’s currency rates). Here are the details for the time frame (December 26, 2016…

The Major Trend In Japan’s Mobile Game Industry Now? Consolidation.

Shortly after DeNA (2432) and GREE (3632) pioneered the concept of mobile gaming as the world knows it today (free-to-play business model, bite-sized content embedded in social networks to increase stickiness, data analysis to improve monetization, etc.) in 2006/2007 on feature phones, a flood of new developers entered the Japanese market. The acceptance of local users to consume and pay for…

Tokyo-Based Gaming Company Silicon Studio To Go IPO In February

Tokyo-based Silicon Studio has quietly filed an application for an IPO and today announced it got accepted by the Tokyo Stock Exchange. Silicon Studio is planning to get listed on February 23. If everything goes according to plan, it will be the first IPO of a gaming company in Japan this year. Mizuho Shouken is the…