serkan AT kantan-games.co.jp

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Report: Japan’s Game Market Grew To US$9.6 Billion In 2014, Thanks To Mobile

Kadokawa Dwango released a new report on the status quo of the Japanese game industry today. According to the so-called “Famitsu Game White Paper 2015” (by Japan’s biggest video game magazine Famitsu), the domestic market for gaming grew 4% year-on-year to US$9.6 billion in 2014. For context, Famitsu estimates the global market size at US$54.4 billion for the same year….

GungHo Announces The Latest Move To Prolong The Life Cycle Of Puzzle & Dragons

Almost 3.5 years after launch, Puzzle & Dragons is still going strong in Japan, generating over US$100 million in sales per month and having crossed 36 million downloads domestically on May 15. Maker GungHo Online Entertainment (3765) has been doing its best to keep the game alive in recent years, i.e. by: updating the app with new characters, gacha, or…

Release Calendar For Listed Japanese Mobile Game Companies (As Of May 17)

Here is an updated calendar of major free-to-play native apps that publicly traded Japanese mobile game makers have announced for the coming months. Please note that these titles can be modified, canceled, or released at any given time. The list isn’t necessarily exhaustive, as games can get released without being announced before, for example. Details are subject to change. Please reach…

I Will Speak At Casual Connect Asia 2015 In Singapore Next Week

Casual Connect Asia 2015 is scheduled to take place next week in Singapore, a three-day event focusing on the “casual games” industry in Asia and elsewhere. The topic I myself will be speaking about is: “Demystifying Japan: What Pitfalls And Chances Does The World’s Biggest Mobile Game Market Offer?” (on Wednesday/May 20 at 2pm in…

Connect With Me On Social Media

Sorry for this interjection (not a typical blog post), but in case you didn’t already, please feel free to connect with me via the following social media and channels: Email My company’s website (Kantan Games Inc.) LinkedIn Twitter (If you are interested in news about mobile games in Japan not covered on this blog, my…

Release Calendar For Listed Japanese Mobile Game Companies (As Of May 3)

Here is an updated calendar of major free-to-play native apps that publicly traded Japanese mobile game makers have announced for the coming months. Please note that these titles can be modified, canceled, or released at any given time. The list isn’t necessarily exhaustive, as games can get released without being announced before, for example. Details are subject to change. Please reach…

Monster Stadium: Mixi To Release Monster Strike Spin-Off This Sunday

First shown to the public in January 2015, Monster Stadium (“Monsuto Stadium” in Japanese) is now ready for release. Maker Mixi (2121) has announced that the spinoff title to Monster Strike, it’s mega hit action game, will be released in Japan on iOS and Android this Sunday (April 26). The rather unusual date was chosen because…

LINE Tower Rising: Epic Voyage, The JV Between GREE and LINE, Shows Its First Game

“Epic Voyage”, the joint venture studio GREE studio Wright Flyer Studios formed with LINE last year, has today shown its first app. Dubbed “LINE Tower Rising”, the game will be a casual dungeon crawler with simple graphics and control. The goal is to move from room to room and floor to floor and to find treasures, kill monsters, and level up one’s characters….