Tag Archive: nintendo

Report: Size Of Japan’s Console Gaming Market Drops To $2.6 Billion In 2016

Today, Japan’s biggest video game magazine Famitsu published (JP) new stats showing that the country’s market for console gaming continues to shrink. According to Famitsu, the combined sales in Japan for video game hard- and software amounted to US$2.59 billion between December 28, 2015 and December 25, 2016. This compares to US$2.77 billion a year prior (or a minus…

Sony’s Mobile Gaming Plans: Solid, But (Probably) Not Enough

At a press conference in Tokyo today, Sony (6758) detailed its next attempt to move into the mobile gaming business. The big idea this time is to turn existing PlayStation IP into smartphone games, via a wholly owned subsidiary called Forwardworks. In my view, the 10 titles shown today can be grouped in 3 categories. Category 1…

My Own Prediction Of Super Mario Run Downloads? 1.5 Billion (Note: It’s a Free App)

As everybody reading this text will know by now, Nintendo (7974) announced Super Mario Run for iOS earlier this week. Co-developed with partner DeNA (2432), the app is supposed to go live this December. Estimate Of Future Number Of Total Super Mario Run Downloads As Nintendo’s first actual game for smart devices, I expect Super Mario Run to do…

Nintendo Partner And Pokemon Go Developer Niantic Labs Opens Japan Office

US-based Niantic Labs, the Google spin-off that Nintendo (7974), The Pokemon Company and Google itself invested US$20 million in back in October, now has a presence in Japan. The company made it into the headlines in the gaming world in September as Nintendo’s chosen partner for the co-development of Pokemon Go, a GPS-based mobile game using augmented…

Why Pokemon GO Is Big News For Nintendo

Nintendo (7974) gave a loud answer today to many people in the investor community and elsewhere who were skeptical about the company’s plans to enter the mobile market. I will not go into details of the announcement of Pokemon GO, as a lot of English-language websites already covered the news (see Venturebeat’s summary of the announcement…

Three Podcasts (With Me) About Social Gaming In Japan, Nintendo On Mobile, And LINE

A total of three times in the past I was given the opportunity by Singapore-based mover and shaker Bernard Leong to speak with him about various tech-related topics in his podcast series “Analyse Asia”. As the name suggests, the focus of the interviews is on the Asian region, and I myself mainly spoke about the…

Report: Japan’s Console Game Market Down 15.7% In 2013, Mobile Games Bigger

Japan’s Computer Entertainment Supplier’s Association (CESA) published the s0-called 2014 CESA Games White Paper, which includes a number of interesting statistics on the status quo of this country’s gaming industry in 2013. In a nutshell, the Japanese market for consoles is getting smaller, while the mobile gaming market is getting bigger. And not only that. No surprises here:…

Report: Nintendo To Finally Go Mobile This Year (But In Its Own Way)

A lot has been written and said about the status quo and future of Nintendo (7974) , after the company reported disastrous financial results about two weeks ago: introducing its own tablet, putting a successor to the Wii U on the fast track, buying a smartphone game maker, splitting into multiple business units, and (of course)…