By Dr. Serkan Toto – On Japan's Game Industry

Kantan Games Inc. CEO Blog – From Tokyo, Japan

By Dr. Serkan Toto – On Japan's Game Industry

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Latest stories

Japan Gaming Market Interview

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I was recently interviewed by Joseph Kim and Josh Burns for Deconstructor Of Fun on the status quo and future of the gaming market in Japan (mobile, console and PC). Here is the video: Video overview (opens video in YouTube when you click):0:54 Serkan Intro 2:30 Japanese Market Overview 4:55...

JAPAN’S TOP 10 MOBILE GAMES IN 2019 (BY REVENUE)

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Game data provider KADOKAWA Game Linkage just published the top 10 grossing mobile games for Japan during CY2019. Here is the overview (gross sales, Japan domestic only, iOS and Android combined) – based on the company’s estimates: 1) Fate/Grand Order from Sony (6758)...

THE GLOBAL GAME BUSINESS IN 2020 (PREDICTION)

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Game industry news outlet GamesIndustry.biz asked a number of analysts (including myself) for predictions how we think about the gaming business in 2020. Here is a repost from my contribution to their article: Last Year’s Predictions Switch Pro and Lite for 2019 – 50% correct. (But I...

Switch Lite Sales: The Bloomberg-Citi Disaster

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I am German, and as such (I hope) a rather analytical and sober person. Based out of Tokyo, I have been consulting to financial institutions for almost a decade, both buy-side and sell-side. I am an economics PhD and have a solid understanding of how investment banks, investors and “the...

Japan’s Mobile Game Market Size Reaches US$13.3 Billion

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Japan’s mobile gaming market is not only the world’s oldest and most mature, it has also reached a massive market scale over the last 10+ years. According to Japan’s Mobile Content Forum (MCF), the country’s market for games delivered on mobile devices reached US$13.3 billion* in 2018...

By Dr. Serkan Toto – On Japan's Game Industry