GREE organized the so-called GREE Platform Forum earlier this week in Tokyo, an event that gave CEO Yoshikazu Tanaka the chance to motivate existing and potential third-party developers and analyze the current state of affairs and future of his company.
During the event, he (and a GREE marketing manager) said that:
- smartphones will be the most important platform for GREE’s social games in the future
- GREE will run TV commercials advertising GREE on smartphones
- KDDI and GREE entered a partnership to bring social games to Android phones
- the adoption of smartphones is happening much faster than that of feature phones did
- the main challenge in 2011 will be GREE’s internationalization
- other Japanese companies should look into going abroad as well, as the country’s population and economy are shrinking
- GREE’s ultimate goal is to hit 100 million users
GREE also gave away the so-called GREE Platform Awards to a total of 24 third-party developers during the event (see my coverage here).
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[...] In the press release, GREE says it now has 25.06 million users (as of March 31, 2011). Add to that the 75 million users registered on OpenFeint and you have the 100 million users GREE CEO Yoshikazu Tanaka always aimed for. [...]
[...] 2月に田中氏は、日本の既存及び今後のサードパーティー開発者に対して、同社の将来戦略と目標について話した。目標のうち2つは、1億ユーザー達成と海外市場への進出だった。 [...]
[...] 2月に田中氏は、日本の既存及び今後のサードパーティー開発者に対して、同社の将来戦略と目標について話した。目標のうち2つは、1億ユーザー達成と海外市場への進出だった。 [...]